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Collected Book of Experimental Might Malhavoc Monte Cook Dungeons & Dragons 3.5
$ 7.91
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Description
The Collected Book of Experimental Might hardcover from Malhavoc Press for Dungeons & Dragons 3.5.Combined shipping discounts: If multiple auctions are won, please request a combined shipping invoice after you've finished shopping, so I can apply the discount to the entire group. Please don't jump the gun and pay for the items individually, as this results in multiple transaction fees for yours truly, and it makes applying a combined shipping discount more difficult. Policy: Pay the highest shipping, then additional hardcovers are usually a 1.50 each, additional softbound are usually a dollar each.
Third edition RPG icon Monte Cook comes to Paizo with a new print edition of his popular Books of Experimental Might! Previously available only in electronic form, The Collected Book of Experimental Might contains hundreds of options and new rules meant to inject life into 3.5 fantasy RPG campaigns.
This 144-page hardcover collection of Monte's own house rules includes:
A spell progression system redefining spell levels from 1 to 20
New rules for fighting domains, including Two-Weapon Fighting, Mounted Combat, and Fighting Dirty, as well as techniques based on agility, speed, strength, and intellect—the domains provide new abilities to fighter types willing to devote themselves to a focused path
A retooling of the feat system, with three new concepts—double feats, oblation feats, and uberfeats—and dozens of new choices
Special benefits for choosing a feat as a fighter bonus feat, reinstating the fighter class as the king of feats
New rules for healing and curative magic
Powerful magical disciplines that allow wizards, clerics, druids, paladins, and rangers to have magic always active
The runeblade, a base class that combines magic and martial skill without the need for spells
Additional skills, feats, and combat rules
Dozens of spells and magic items
Inherent within these two books is the idea that characters should be able to keep on adventuring longer than the rules currently allow and that every class can use some extra options for greater playability. Start your own experiment now!
This book combines
The Book of Experimental Might
and
The Book of Experimental Might II: Bloody, Bold, and Resolute
.